Our Ridiculous Games

From self-funded original titles to co-development on some of the biggest games in the world — these are the projects with our team DNA.

Fully Developed In-House Steam Page
Dungeons! Danger! Rhythm Action!

GRIDbeat!

GRIDbeat! Zen Mode screenshot
Experience Zen Mode!
Cyber.Mind Boss Battles screenshot
Cyber.Mind Boss Battles
Evade Format Walls screenshot
Evade Format Walls
Hack Security Programs screenshot
Hack Security Programs
Use Program Abilities screenshot
Use Program Abilities
Publisher: Acclaim Engine: Unity Release: Available Now Platforms: Steam, Switch

Congratulations! You just hacked into the biggest corporation in the world and stole an unfeasibly valuable amount of data — but getting in was the easy part. To get back out you'll need to explore the Mainframe, solve puzzles, battle security programs… and do it all on the beat! Developed completely in-house — design, engineering, art, music integration, and production — fully self-funded and built from the ground up on our internal tools and pipelines.

50+Mainframe Levels
100%In-House
2Platforms

Key Features

  • Over 50 challenging levels where everything moves and pulses to the beat
  • Install software tools to overcome threats
  • Survive hazards including Server Formats
  • Guided by your companion, Dot
  • Collect emails that reveal a deeper story
  • Beat-based boss battles against AI gatekeepers
Fully Developed In-House Steam Page
Test your mind and your reflexes

A Ridiculous Waste of Time

Dig Dice screenshot
Dig Dice
DJ Little Rabbit screenshot
DJ Little Rabbit
Super Hungry Kaiju screenshot
Super Hungry Kaiju
Baka Jack screenshot
Baka Jack
Infinity Burger screenshot
Infinity Burger
Type: Casual Collection Engine: Unity Platforms: Steam, Steam Deck

A collection of casual mini-games designed to test your mind and your reflexes — built entirely in-house. Five distinct experiences, one ridiculous package, perfect for a quick pick-up-and-play session or a deep high-score chase.

The Collection

Dig Dice DJ Little Rabbit & the Battle of the Beatz Super Hungry Kaiju! Baka Jack Infinity Burger

What's Inside

  • Dig Dice — dig down to reach the planet's core
  • Battle of the Beatz — a rhythm-action DJ tournament
  • Super Hungry Kaiju! — match-3 with rampaging monsters
  • Baka Jack — blackjack card-game challenges
  • Infinity Burger — memory & reflex burger building
Co-Development Partner Steam Page
Amazon Games · Critically Acclaimed MMORPG

New World: Aeternum

Publisher: Amazon Games Engine: Lumberyard Role: Key Co-Dev Partner

Partnered with Amazon Games as a co-development studio on the critically acclaimed fantasy MMORPG New World, delivering features across engineering, design, 2D art, and 3D art. A key partner in shipping all versions — the initial PC launch, PlayStation, and Xbox — and a dependable rock for ongoing live-service support.

977kPeak Twitch Viewers
913kPeak Steam Players
3Platforms Shipped

Our Contributions

  • Engineering, design, 2D & 3D art
  • Musical Instruments system design & implementation
  • Season Pass & Stamp Card implementation
  • UX/UI design and engineering
  • Ongoing live-service development support
Fully Developed In-House Steam Page
Match, collect, and flip the flow of time

Day and Night

Studio: Ridiculous Games Engine: Unity Release: Available Now Platforms: Nintendo Switch, Steam, Apple, Android

A fast-paced, action-packed puzzle game where you match and collect time-themed blocks while racing to survive long enough to flip the flow of time itself — turning all the rules on their head. Battle a friend or the CPU as Day and Night clash: when time shifts, Day becomes Night, and suddenly what you can collect is completely reversed. With multiple game modes, 10 colorful CPU opponents, and over 30 unlockable costumes, Day and Night blends classic old-school puzzle action with a fresh, modern twist.

Game Modes

  • Versus — local 2-player split-screen vs. a friend or the CPU; chain combos and unleash seasonal attacks
  • Survival — last as long as you can as difficulty ramps across days, seasons, and years, with random modifiers
  • Story — 6 unique tales across 29 acts, each with its own rules, challenges, and rewards
  • Dare — 10 twisted challenges with one-off conditions and wild controls
  • Rehearsal — a risk-free practice mode to master the basics
Port Development
SEGA · with Blind Squirrel Games

Sonic Colors: Ultimate

Publisher: SEGA Engine: Godot Partner: Blind Squirrel Games

Provided port development support for platform versions of Sonic Colors: Ultimate, in collaboration with Blind Squirrel Games and SEGA — handling optimization and platform-specific development to bring the title cross-platform with certification-ready builds.

2Platforms Ported
60fpsPerformance Tuned

Our Role

  • Port development for Xbox One & Nintendo Switch
  • Platform-specific optimization
  • Certification-ready build support
Xbox Switch
Emmy Nominated Built for VR
NBCUniversal · Become a Paladin

Voltron: VR Chronicles

Publisher: NBCUniversal Engine: Unity Award: Emmy Nomination

Released on PlayStation VR, Oculus Rift, and HTC Vive. Become a Paladin of Voltron and experience a unique story created exclusively for VR. Nominated for Outstanding Interactive Media Enhancement to a Daytime Program by the Academy of Television Arts & Sciences.

3VR Platforms
EmmyNominated

Highlights

  • Original story built exclusively for VR
  • Play as a Paladin of Voltron
  • Emmy-nominated interactive media
PSVR Oculus HTC Vive